Biped AutoRig
https://github.com/sagarlonkar11/AutoRig_Sagar/
This is just an attempt to built a biped procedural way.
I will be honest, I have tried to understand different setups to create this one.
Two things pre-made stored in folders outside the code folder is Joint system and Models
Once we have those matching, we do a simple import of few modules.
Have created the following Modules:
‘ Base Modules ‘ which has controls and Main rig structure
‘ Rig modules ‘ which creates Limbs Spine and other body parts
‘ Utilities Module’ has joint properties which we use often
Modules such as ‘legs’ and ‘hands’ can be reused by adding suffix ‘right_’ or ‘left’.
‘HeadParts’ will have eyes tongue and hair attached.
With some basics it is good to have __init__ in each module to make it readable
Please contact me if you like to review the code
PS: I am currently doing IK_FK_Switch and spaceSwitch Module for the character to have more control